ChromeOS news
- Web
Powerful apps fueled by the web
Learn how web developers created powerful PWAs to deliver scalable and engaging experiences for desktop users on ChromeOS.
- Announcement
Introducing Android Package Signer
Introducing Android Package Signer Learn about signing Android packages client side in your browser with this new library.
- Web
ChromeOS.dev Refactor Retrospective
We've just completed a major refactor of the ChromeOS.dev codebase. This is why we did it and what we learned along the way.
- Android
A roundup of tools to adapt your Android apps for ChromeOS
From creating games that adapt to different devices to making styluses feel like drawing on paper, a wrap-up of the latest improvements in ChromeOS.
- Announcement
Digital Goods API 1.0 to 2.0 Migration Guide
Digital Goods API 2.0 is coming in Chrome 96. Make sure you update your app to ensure it continues to work.
- Event
New in ChromeOS: Announcements, news, resources from I/O ‘21
Learn about the latest for ChromeOS from I/O '21.
- Web
Monetizing web apps in Google Play
Learn about how to monetize your web app published in Google Play.
- Announcement
Google & Unity partner to support Chromebooks
Google is partnering with Unity to bring x86 build support and input and windowing improvements starting in Unity 2021.2.0a14.
- Web
Build, monetize, discover: List your web app on Google Play
Build Android apps for devices other than mobile to reach more users.
- Announcement
A blueprint to build world-class apps and games for ChromeOS
ChromeOS.dev is officially launched; an open-source, multilingual blueprint to build world-class apps and games for, and on, ChromeOS.
- Android
How to bring optimized Android experiences to the big screen
Discover how to build great experiences for the larger display devices: tablets, foldables, laptops, and desktop devices.
- Leader's Corner
High engagement, larger screens
High engagement, larger screens Android fuels mobile apps on devices that range far beyond your typical small-screen smartphone.